Aliens turns 35 this month and few films have landed quite so hard on mainstream entertainment. As a follow-up to Alien, not only did the sci-fi action film do big business around the globe in 1986, it quickly became the gold standard for sequels and a template for future action cinema. With its focus on tension and lots of guns, Aliens also happened to perfectly lend itself to video games, although the games that merely drew "inspiration" from the film outnumber the properly licensed releases at least ten-to-one.
In order to properly put Aliens into context, Jeremy, Diamond Feit, and Our Three Cents' Jonathan Dunn attempt to cover what makes the movie tick, how it came to be, and then run through its interactive adaptations as best they can. But just ones that are at least ten years old, because that's Retronauts, baby!
Description: Jeremy Parish, Diamond Feit, and Jonathan Dunn pay a visit to a little up-and-coming colony on LV-426 only to find themselves suddenly under attack by the history and legacy (and video game adaptations!) of the 1986 blockbuster Aliens.
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Artwork for this episode by Shaan Khan and editing thanks go to Greg Leahy.