Episode description: Not all games are lucky enough to see a release. Some stew for years in development, only to be cancelled and shoved into storage—or, in most cases, discarded entirely. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden, and Chris Antista as the crew examines the most notable games-in-progress that nearly crossed the finish line.
MP3, 48.8 MB | 1:45:34
As with all of the episodes I personally produce, this week’s cover art is by Nick Daniel. Check out his Twitter, or patronize his Patreon!