Episode description: When Sega made their first true leap into polygonal gaming with the incredibly rushed Sonic Adventure, they delivered a fascinating and ambitious mess. Thankfully, the inevitable sequel saw Sonic Team working with more time, resources, and expertise, making it a much more polished game... but one that still has its share of problems. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Michal (@Miexriir on Twitter) as the crew digs into Sonic's sophomore stab into the world of 3D gaming.
MP3, 40.9 MB | 1:30:00
Direct download | Retronauts on iTunes | Retronauts on Libsyn
As with all of the episodes I personally produce, this week’s cover art is by Nick Daniel. Check out his Twitter, or patronize his Patreon!