Welcome to 2026, dear readers. Have you already made plans for celebrating the 30th anniversary of Resident Evil this year? I (Diamond Feit) have, because we recorded this podcast about six weeks ago specifically to kick off the festivities. However, we're not talking about the game that Capcom released in 1996/2002 because we already covered it extensively in episode 440. Instead, we're moving on to the sequel, Resident Evil 2. Which one, you ask? Both! It's the nightmare so nice Capcom made it twice.
Joining me for this discussion of two epic horror video games are two epic podcasters, returning voices Stuart Gipp and Brian Clark. Tune in to hear about the real-world problems that threatened to derail Resident Evil 2's creation and the make-believe problems that threaten to kill your character when you play it. Looks like this party isn't cancelled after all!
Description: Diamond Feit, Stuart Gipp, and Brian Clark look back at the game that transformed Capcom's survival horror series twice over: Resident Evil 2 (1998 and 2019)
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Artwork for this episode by Nick Wanserski and editing thanks go to Greg Leahy.