Re(?)Considered: Police Quest: In Pursuit of the Death Angel
In defence of bad, broken game design
, by Stuart Gipp
In defence of bad, broken game design
Grab your spread beam.
A look at a gaming scene rarely touched upon in Retronauts.
No, not that one. The other one.
We touch the demon inside us to talk about one of the most influential games of the last generation.
Featuring an interview with one of the game's original creators.
Look behind you, a three-headed podcast!
Athena may end up in Smash Bros., but Aretha definitely won't.
It's the best-looking podcast here.
[Insert cryptic, muffled voice clip sample here]