The real knowledge was Treasure
Wow! This episode's a day late. It's getting to be a cool trend. Tardiness is gonna be all the rage in 2016, and we're leading the way.
This episode of Retronauts Micro focuses on a company whose games I've never really gotten into but for whom I have tremendous respect: Treasure. The studio has been pretty quiet of late, working on Capcom's Gaist Crusher series and presumably working with M2 on the 3D Ages version of Gunstar Heroes... but hopefully they have something fresh up their sleeves. They're too talented to languish in obscurity, especially since the kind of challenge and mechanical complexity they deal in has become quite popular among a certain set of gamers.
Jeremy takes a look at one of gaming's great studios, whose work seems to have been largely forgotten in this day and age. Will Treasure rise again, or will their two-decade collection of brilliance stand as their legacy?
Music this time around comes from Hitoshi Sakimoto's Gradius V soundtrack — not really typical treasure fare, but just a fantastic piece of music all around.