NES Works: Data East whiffs it again with Karate Champ
Maybe this is a sign from the heavens that the NES wasn't meant for fighting games?
, by Jeremy Parish
Maybe this is a sign from the heavens that the NES wasn't meant for fighting games?
Join Jeremy for a livestream experiment fraught with potential for failure.
Celebrate 30 years of the original stealth action game by exploring how its design teaches players how to sneak.
Difficult games are all well and good, but let's be sure they're tough for the right reasons, eh?
Ah, back in the days when video games weren't afraid to get super weird.
Maybe it's called 1942 because that's when it feels like it was programmed.