Korean indie Sacred Stones emerges from two-year hibernation
The retro title, made by one teen, was supposed to come out in 2016...or so he thought
, by Diamond Feit
Analogue makes the 16-bit console clone wars a reality with Mega Sg
A new way to play Genesis... and Master System... and SG-1000....
, by Jeremy Parish
The Legend of Zelda SP eases Switch owners into a classic
It's dangerous to go alone! Take everything.
, by Stuart Gipp
Dream factory: How Super Mario Bros. 2 saved Mario's star status
Nintendo had to choose a sequel to their most popular game ever. They chose...wisely.
, by Diamond Feit
Re(?)Considered: Chip's Challenge
Sadly not the sequel to "Fish Challenge", which doesn't even exist.
, by Stuart Gipp
Listener mail call: Software piracy
Avast! Tell us of your close encounters with the digital Jolly Roger (we're not cops, honest).
, by Jeremy Parish
Retro Re-release Roundup, week of October 4, 2018
Indy's 3D debut stumbles out of the fridge.
, by GSK
Listener mail call: Classic PC roguelikes
Tell us about your favorite procedural experience—by way of ASCII text, naturally.
, by Jeremy Parish
When diplomacy failed on NES
Good thing relations between the U.S. and Russia are much friendlier 30 years later!
, by Jeremy Parish