Retronauts Episode 226: Aladdin Games

Stay one swing ahead of the sword with our look at two 16-bit Disney classics.

Now that Disney's live-action Aladdin movie is out, we finally have a great excuse to jump back in time 25 years to examine the animated version of that property—one that was oddly important to the 16-bit console wars. Virgin Interactive's Genesis game mostly overshadowed Capcom's SNES interpretation thanks to some still-impressive technical tricks, but the conventional wisdom about the Sega version being superior might not hold together 2.5 decades later. On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the Aladdin games of the past to find out which one is the true diamond in the rough.

MP3, 44 MB | 1:00:28 Direct download Retronauts on iTunes Retronauts at Libsyn

As with all of the episodes I personally produce, this week’s cover art is by Nick Daniel. Check out his Twitter, or patronize his Patreon!