Retronauts Episode 342: Escape From Monkey Island
"Ultimate insult," indeed
So it's come to this: Bob and Nina Matsumoto's journey through the LucasArts catalog has reached what may be its nadir, Escape From Monkey Island, a 2000 release that would stand as the last Monkey Island game for almost ten years - not the note the series wanted to go out on, for sure.
Bob and Nina have already shared their thoughts on our program about The Secret of Monkey Island, Monkey Island 2, The Curse of Monkey Island, and even recorded an entire episode dedicated to reading your letters on the series. But with Escape, things are not so good, but the two of them do their best to have a fun chat about a game they did not enjoy. We hope you enjoy their conversation, at least! And if you do enjoy Escape From Monkey Island, please tell us all about your positive experience with it below; we're ready to believe you.
Description: Our non-chronological exploration of LucasArts adventure games continues with an episode all about the legendary developer's final entry in the genre: Escape from Monkey Island. Unfortunately, EMI ended this era of LucasArts with a whimper, as the clunky 3D interface and questionable puzzles make Guybrush Threepwood's Y2K adventure feel more like a voodoo curse than a barrel of monkeys. On this episode, join Bob Mackey and Nina Matsumoto (Thimbleweed Park cover artist and designer at Fangamer) as the two examine this unloved entry in the Monkey Island series to find out what went wrong.
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As with all of the episodes Bob produces, this week’s cover art is by Nick Daniel. Check out his Twitter, or patronize his Patreon!