Do you remember Zork? Tell us about it
We want to hear your memories of matching wits with the Wizard of Frobozz!
This coming weekend will be another Retronauts recording Marathon as Bob and I hunker down in an unventilated vault in San Francisco and welcome a succession of cool and charismatic game experts to help explore the history of a series of different franchises. The first of my sessions will be going back way, way into the past, back when the idea of "graphics" seemed all newfangled and weird. That's right, we'll be looking at the world's first big interactive text adventure hit, Zork (and its sequels).
With a game whose impact was so profound and so widespread, we're pretty confident that you have plenty of stories about your experiences. Naturally, we'd like for you to share your thoughts on these games via email:
- Zork
- Zork II
- Zork III
- Beyond Zork
- Zork Zero
- Return to Zork
- Zork Nemesis
- Zork: Grand Inquisitor
- And any peripheral memories (like those Zork adventure books)
Please send over your thoughts no later than 9 a.m. PT Saturday morning, July 22. My email address, as always, is jparish [at] retronauts [dot] com. Please don't leave replies here or on Twitter, because I need to have everything centralized in a single location. Thanks for your support for the show, and don't stress if you don't remember Zork — there'll be some other, more people-pleasing feedback opportunities within the next couple of days.