Retronauts Episode 624: The Metal Gear Storyline, Part 1
Optimized for bone-conduction headphones.
![](https://s3.amazonaws.com/retronauts-www/assets/editorial/2024/07/624-mgs-storyline-itunes.jpg)
The status of video games as "art" and the habits of storytelling in games is a common topic among fans, but whenever a discussion about either of these topics occurs, you can bet on hearing the name Hideo Kojima come up. His oeuvre, particularly in the Metal Gear series, absolutely set the standard for the medium time and again—for better or for worse.
Host Jeremy Parish welcomes returning guests Shane Bettenhausen and Tomm Hulett onto the program this week for a look at the storyline of Kojima's most famous creation, Metal Gear (Solid). As if to validate the statements I made above, they couldn't possibly cover the entire series in a single podcast, so look forward to Part 2 later this summer.
Description: Jeremy Parish, Shane Bettenhausen, and Tomm Hulett inject their daily dose of nano machines and attempt to tap into the mind-bending matrix of unreality that is the Metal Gear saga storyline—a web so tangled we only manage to unravel the first half!
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MP3, 57 MB | 2:02:46 Direct download Retronauts on iTunes Retronauts at Audioboom
Artwork for this episode by Greg Melo and editing thanks go to Greg Leahy.