Three heavy-hitters to close the door on Game Boy Works
...closing the door just for a little while, that is.
, by Jeremy Parish
...closing the door just for a little while, that is.
Plus: A look at a whole lot of recent SEGA music releases.
Tetsuya Mizuguchi joins us again to explore the origins (and the Remaster!) of his synaesthetic PSP puzzler.
(Plus or minus a minute or two; this isn't an exact science, here.)
And a question: Can a single feature make or break a game?
It's all about Star Wars on this week's show.
No, but Pack-In Video made one anyone. Welcome to the world of Game Boy.
An interesting premise, let down by some extraordinarily bad programming.
The two-parter conversation that is Episode 150 says they kinda did!
Save us, Dana Plato and anonymous video monitor guy!
And by a Game Boy game you've never heard of, at that.